We start off by walking about keeping up with projects, Inktober, starting your own show, creating your own animation. What does it take to keep up with a project, is it about keeping it realistic in scope, or keeping motivation high, what about posting online so an audience keeps you accountable? Jack shares his Inktober experiences from the past few years.
Charlie fills us in on the updates on Unity from the Unite Austin keynote. They’ve updated their 2d engine and 2d cameras. They have partnered with Autodesk, have access to their source code and have updated the import-export so it works nearly seamlessly with Maya and Max.
Sherman talks about his childhood and his father who was a true 70s dad and collected a lot of art and comic books. This got Sherman involved into graphic design. Although he went through rough time and tried to get a job at a bank, he quickly realized he wanted to be back in the creative industry where he did;t have to wear a suit and shave his beard, he wanted to be valued for his creative work.
Sherman shares his experience of how to balance your creative ego vs doing the job you were hired for and being able to separate those two. How do you have passion and care about the project you take creative ownership over but also operate in a framework and achieve the goals you were paid and hired to do? When the client wants periwinkle but you had baby blue, is that fight worth having?
We talk extensively about how to handle running your own business and comparing yourself to a large company. How do you market yourself and keep projects coming in the door?
A little girl is grateful for the monster under her bed, it protects her from the monster in her closet.
Inertiart Studios – https://inertiart.com/
Sketch Zone – http://www.sketch.zone Twitter: @SketchZone
Carlos R. Gomez – http://www.carlosrgomez.com Twitter: @CoconutJustice
Jack Kasprzak – http://www.sketchbookjack.com/ Twitter: @SketchbookJack
Charlie B. Williams III – http://www.cargocollective.com/charliebwilliams Twitter: @CBW3